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TripView-

RMIT Case Study

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TripView is a handy mobile app for Sydney, Brisbane, and Melbourne commuters, showing you real-time public transport timetables right on your phone. It offers a quick summary of your next services and a complete timetable view.

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WHAT

are the problems?

Problem Statement

As a frequent commuter, it's challenging to find the nearest stop or station for both the starting and ending points due to the multiple steps involved in adding trips. Additionally, with the expansion of infrastructure and transport options, there are increasingly numerous choices available. 

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User Flow

Home Page

+Add new 

trip

Transport

Mode ?

Select Train

'By Station'

Select

Start Journey

Location

Select Train

'By Name'

End Journey

Location

Select Train

'By Name'

Confirm Trip

'Save'if this is

the end 

destination

'Extend Trip 'if

need to add

connected trip

Exit App/

Exit App/

Search/Use

other apps

Exit App/

Search/Use

other apps

Exit App/

Search/Use

other apps

Don't know nearest stop

Don't know nearest stop

Don't know what transport

 mode is available in the area

Search/Use

other apps

Don't know if this is the end destination?

START ANOTHER TRIP

DOING ALL THESE STEPS MULTIPLE TIMES            

FOR MULTIPLE TRANSPORT OPTIONS, THIS MEANS

WHO

represents your users based on research?

Proto Persona

WHY

do we validate the problems? 

Research Objectives & Interview

Define

HOW

can we validate the problems? 

Affinity Mapping & Insights

HOW

might we solve these problems?

Storyboard & Crazy 8s

Ideate

How might we simplify app navigation and reduce steps? 

HOW

might we simplify app navigation and reduce steps? 

Prioritisation

HOW

might we rearrange user flow to simplify app navigation?

Information Architecture

HOW

might we solve these problems? 

Prototype

Sketch Wireframes

Low-Fidelity Prototype

HOW

can we validate the prototype?

Test

Usability Testing

WHAT 

I have learned

  • Initial hypotheses about a problem are not always correct. There are often multiple perspectives to consider. For example, the preliminary hypothesis suggested that the app's issue was the lack of a GPS tool, preventing users from entering their current location. However, further research revealed that the app's primary function is to serve as a timetable viewer, not a trip planner. This experience highlighted the significance of research in understanding user needs in UX design.

  • Additionally, not all design changes are beneficial. For instance, during usability testing, users struggled to locate the 'Add +' button when it was moved to the bottom navigation bar in the low-fidelity prototype. Users were accustomed to having the 'Add +' button at the top of the page, as it was in the existing app. This experience emphasised the importance of maintaining familiar design elements when users are accustomed to them.

What I learned
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